I am a junior sound designer with a passion for dynamic SFX and immersive soundscapes. With a degree from Vancouver Film School in Sound Design for Visual Media, I have contributed to numerous student games and indie projects, specializing in Fmod and Wwise implementation.
My experience includes sound editing for student films and professional mixing on sound stages, giving me a well-rounded understanding of sound design across different media. I am eager to collaborate on projects that push the boundaries of auditory experiences. Let’s create something unforgettable!
Meowmentum Mori - Unity Awards Winner for Best Student Project | Vancouver Film School (VFS)
Music Composer – May 2023 to now
Worked on Meowmentum by Purrfect Pace Interactive. Composed multiple pieces of gameplay music with interactive stems and implemented them into FMOD. Meowmentum won Best Student Project at the 15th annual Unity Awards, and a gaming booth appeared at the Calgary International Film Festival.
A part of the tech team, putting up microphones, configuring signal flow and setting levels for the actors. As well as assisting other techs with lighting and camera operation.
The Interview – Animated Film
Sound Designer/Sound Editor, Sound Mixer – Mar to Apr 2024
Worked on The Interview, an Animated Short Film Final Project by a student attending Emily Carr University of Art + Design. Independently completed all Sound Design, Sound Editing and Sound Mixing for the entire project.
Other Projects
VFS Game Collaboration
Sound Designer/Composer – Sep to Nov 2023
Worked on Red Road by Meat Pack Industries. Composed 3 pieces of Interactive Music and implemented them into FMOD, as well as Sound-Designed unique enemy SFX.
Worked on Rocket Boots by Reindeer Dog Digital. Composed 3 pieces of Interactive Music and implemented them into FMOD, as well as Sound Designing Ambience for the game